Resident Evil 7: Biohazard
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Resident Evil 7: Biohazard | |
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Developer(s) | Capcom |
Publisher(s) | Capcom |
Director(s) | Koshi Nakanishi |
Producer(s) |
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Programmer(s) | Makoto Fukui |
Artist(s) |
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Writer(s) | Richard Pearsey |
Composer(s) |
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Series | Resident Evil |
Platform(s) | |
Release date(s) |
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Genre(s) | Survival horror |
Mode(s) | Single-player |
Resident Evil 7: Biohazard[a] is a survival horror video game developed and published by Capcom. The game was released worldwide for Microsoft Windows, PlayStation 4, and Xbox One in January 2017, with the PlayStation 4 version having support for the PlayStation VR headset. It is the twenty-fourth entry in the Resident Evil franchise, and the first main series installment to be played from a first-person perspective. Resident Evil 7 was announced during Sony's presentation at E3 2016 in June. The playable gameplay teaser titled Beginning Hour was released to the PlayStation Store the same day.
The story follows Ethan Winters as he searches for his wife Mia, which leads him to a derelict plantation inhabited by the Baker family. Ethan makes use of weapons and tools in the fight against the Baker family and creatures known as the "Molded". Healing herbs are used in the event of injury and there are puzzles that may be solved to further the story. Instead of being action-oriented, the survival horror element present in earlier installments took priority. Thus, it was decided that a first-person perspective be included. It was developed in the RE Engine, with over half of the assets created with photogrammetry.
Resident Evil 7 received generally favorable reviews, which praised the gameplay, atmosphere, and design. PlayStation VR was hailed for increasing player involvement. However, it was also subject to complaint, with decreased resolution and physical discomfort cited as its chief offenses. Further criticism was directed at the game's boss battles and the final chapter of the game. It had the third-best sales debut in the series and sold over 3 million copies in total.
Gameplay[edit]
The player controls the protagonist, Ethan Winters, from a first-person perspective. Ethan is a civilian who offers fewer combat skills than most previous Resident Evil main characters. Despite this, he has access to a variety of weapons including pistols, shotguns, axes, flamethrowers, explosives and chainsaws at his disposal to use against enemies including the Baker family, and a newly introduced type of creature known as the "Molded".[1]
Unlike many of its recent predecessors, the game focuses more heavily on horror than action.[2] Other notable mechanics of previous Resident Evil games, including puzzle-solving, resource management, healing herbs and item boxes also play a vital role in the game.[2][3]Quick time events, on the other hand, are entirely absent.[4] Videotapes are scattered for Ethan to find and once played allow the player to interact with their stories.[5] The PlayStation 4 version of the game is also playable from start to finish in VR using the PlayStation VR headset, with the core gameplay mechanics remaining identical between both modes.[6] After a year of PSVR exclusivity, compatibility with VR devices in other platforms will be released in 2018.
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[RESOURCES:wikipedia.org]
MINIMUM:
- OS: WINDOWS 7,8,8.1,10 64-BIT
- Processor: Intel Core i5-4460, 2.70GHz or AMD FX-6300 or better
- Memory: 8 GB RAM
- Graphics: NVIDIA GeForce GTX 760 or AMD Radeon R7 260x
- DirectX: Version 11
- Additional Notes: 1080P CPU/GPU at 30FPS Players will have to either lower texture or set streaming textures to OFF in order to optimize performance.
RECOMMENDED:
- OS: WINDOWS 7,8,8.1,10 64-BIT
- Processor: Intel Core i7 3770 3.4GHz or AMD or better
- Memory: 8 GB RAM
- Graphics: NVIDIA GeForce GTX 960 or AMD Radeon R9 280X or better
- DirectX: Version 11
- Additional Notes: "1080P CPU/GPU at 60FPS
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